
New Ride Types In Rct + Expansions
Started by
rcthelp
, Feb 15 2009 12:54 PM
9 replies to this topic
#1
Posted 15 February 2009 - 12:54 PM
Does anybody know, or can anybody remember, the new rides types that were included in Added Attractions[Corkscrew Follies], and then the further new ride types in Loopy Landscapes?
#2
Posted 15 February 2009 - 01:29 PM
The Steel Twister came with CF/AA as did the Virginia reel and Side Friction coasters. I think it was mostly ride enhancements: vintage cars on the car ride, four-abreast cars on the Inverted coaster, loops on the Vertical Drop coaster, reversing turntables on the log flume, etc. Loopy Landscapes brought the reverser roller coaster as well as the water coaster and Inverted Looping coaster (man I hate that thing!). That's all from memory and the back of the boxes; I've probably forgotten a lot of them. Why do you ask, btw?
Edited by Woodpecker, 15 February 2009 - 01:30 PM.
#3
Posted 15 February 2009 - 02:49 PM
I am rewriting the Ride Exchange as you know. The RCT2 Ride Exchange database 'knows' which rides came with which game version. The RCT1 Ride Exchange does not. As I am looking to merge the databases together, I really need to know which RCT1 ride type was available with each expansion pack.
Here's a sneak peek of the new user interface I'm working on.
sneakridex3_1.png 24.87KB
42 downloads
Here's a sneak peek of the new user interface I'm working on.

#4
Posted 15 February 2009 - 09:52 PM
Very nice! I like the newer layout of EIN numbers.

#5
Posted 16 February 2009 - 12:09 AM
^
same. Much easier to tell right away. Looks pretty good!
same. Much easier to tell right away. Looks pretty good!
#6
Posted 17 February 2009 - 06:26 PM
I've just dug out the Added Attractions manual and it says that there are new rides and they are where I would expect to find them. But it doesn't tell me what they actually are. 
The box mentions miniature golf, ghost train and suspended monorail as though they are something new. And steel twister, side friction and virginia reel. The Added Attractions CD includes Track designs for:
Cycle Monorail
Flying Coaster
Heartline Twister
Reverser Coaster
Side Friction
Steel Mouse
Steel Twister
Virginia Reel
Wood Twister
I don't have a Loopy Landscapes box. The manual has pretty much the same words in as Added Attractions and the Tracks folder on the CD has exactly the same tracks as Added Attractions.

The box mentions miniature golf, ghost train and suspended monorail as though they are something new. And steel twister, side friction and virginia reel. The Added Attractions CD includes Track designs for:
Cycle Monorail
Flying Coaster
Heartline Twister
Reverser Coaster
Side Friction
Steel Mouse
Steel Twister
Virginia Reel
Wood Twister
I don't have a Loopy Landscapes box. The manual has pretty much the same words in as Added Attractions and the Tracks folder on the CD has exactly the same tracks as Added Attractions.
#7
Posted 18 February 2009 - 12:11 PM
#8
Posted 18 February 2009 - 08:05 PM

#9
Posted 24 February 2009 - 09:55 PM
Large loops on the Inverted Roller Coaster came with Loopy Landscapes.
#10
Posted 24 February 2009 - 11:56 PM
Yes. But new track elements are not important to me.
When an RCT1 track file is uploaded, some code that reads the file knows whether it was created by somebody using RCT1, RCT1+AA/CF or RCT1+LL.
For example if you built a standard Wooden coaster with no special track pieces in RCT [no expansions], then you installed Loopy Landscaps, loadded the track design and saved it again, it would have a slightly different formatted track file. People downloading this track file, even though it had no specail track pieces, would still only be able to load it into the game if they had the LL expansion.
However, in the Ride Exchange, if somebody says they don't have Added Attractions or Loopy Landscapes, there's no point in me showing them ANY Miniature Golf designs, because Miniature Golf does not feature in RCT1 [no expansions].
If on the other hand, they say they don't have any RCT1 expansions, and they want to see Wooden Coaster ride designs, then I need to make sure that I show them ONLY the track designs that are RCT1 [no expansions] compatible.
Don't think I've explained that well. Basically I needed to know the *minimum* game version required to build a ride type, but then my code also needs to work out the *actual* game version used to save the track.
This isn't a problem with RCT2 rides. If you save a track design for a ride that is available in RCT2 [no expansions], but you have RCT2+TT installed, the track design can still be used by somebody without TT. [If the design includes some TT scenery, that WON'T appear if you don't have TT installed, but the ride will still be possible to build].
When an RCT1 track file is uploaded, some code that reads the file knows whether it was created by somebody using RCT1, RCT1+AA/CF or RCT1+LL.
For example if you built a standard Wooden coaster with no special track pieces in RCT [no expansions], then you installed Loopy Landscaps, loadded the track design and saved it again, it would have a slightly different formatted track file. People downloading this track file, even though it had no specail track pieces, would still only be able to load it into the game if they had the LL expansion.
However, in the Ride Exchange, if somebody says they don't have Added Attractions or Loopy Landscapes, there's no point in me showing them ANY Miniature Golf designs, because Miniature Golf does not feature in RCT1 [no expansions].
If on the other hand, they say they don't have any RCT1 expansions, and they want to see Wooden Coaster ride designs, then I need to make sure that I show them ONLY the track designs that are RCT1 [no expansions] compatible.
Don't think I've explained that well. Basically I needed to know the *minimum* game version required to build a ride type, but then my code also needs to work out the *actual* game version used to save the track.
This isn't a problem with RCT2 rides. If you save a track design for a ride that is available in RCT2 [no expansions], but you have RCT2+TT installed, the track design can still be used by somebody without TT. [If the design includes some TT scenery, that WON'T appear if you don't have TT installed, but the ride will still be possible to build].
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