Ridemaker 1.1 Available
#1
Posted 13 August 2003 - 02:13 PM
The problem is partially my hubris and partially the poor optimization code for visual c++.
You can get a WORKING version of ridemaker at My Webpage.
Features:
Doesn't scramble artwork.
Doesn't crash when building rides.
Let's you build animated and tracked rides.
Allows you to put preview pictures in shops/restrooms built with Dr. J's editor.
I will be using the motocross as part of the tutorial for doing tracked rides and will hopefully have that up this weekend (assuming I don't destroy my computer with the wireless network we're installing this weekend).
#2
Posted 13 August 2003 - 02:43 PM
Yay! These two problems I experienced this morning when I tried to make a image for my Hotdog and Fries stall!Doesn't scramble artwork.
Allows you to put preview pictures in shops/restrooms
Thanks for getting these problems fixed!
EDIT: I tried again and it still scrambles the image for my shop.
Edited by Turbo, 13 August 2003 - 02:47 PM.
#3
Posted 13 August 2003 - 03:04 PM
Nooooo!Yay! These two problems I experienced this morning when I tried to make a image for my Hotdog and Fries stall!Doesn't scramble artwork.
Allows you to put preview pictures in shops/restrooms
Thanks for getting these problems fixed!
EDIT: I tried again and it still scrambles the image for my shop.
OK, I just tested it and it worked. Jeeks tested it last night and it worked.
You do have the new version, right? You can tell because it'll pop up a messagebox that says "finished" instead of changing a field when it is done.
#4
Posted 13 August 2003 - 03:15 PM
#5
Posted 13 August 2003 - 03:59 PM
#6
Posted 13 August 2003 - 04:23 PM
Me neither, is there a tutorial?Cool, though i cant figure out the program!
OCF
#7
Posted 13 August 2003 - 05:20 PM
#8
Posted 13 August 2003 - 05:23 PM
#9
Posted 13 August 2003 - 05:27 PM
#10
Posted 13 August 2003 - 05:28 PM
Okay, you probably won't believe my stupidity, but I forgot to download the program! I just used the old one!Nooooo!
OK, I just tested it and it worked. Jeeks tested it last night and it worked.
You do have the new version, right? You can tell because it'll pop up a messagebox that says "finished" instead of changing a field when it is done.
*bangs head on wall*
EDIT: I've still got a problem with the image I'm making. I've made a stall with Doctor J's editor, and put it's DAT file in a empty folder, along with the pos.txt file (saying 0,0 on one line) and the 24 bit BMP image. I went into the editor, and opened the folder and loaded the DAT file, and then disassembled it. I entered the file name without the .DAT, then clicked build, and moved the new DAT file to the ObjData folder. In both disassembling and building it said finished. Here's the result I got in RCT 2:
IMAGE REMOVED TO SAVE BANDWIDTH
I then did exactly the same except I replaced the 24 bit BMP file with a 16 bit one, as it says to do in the guides. Everything went fine, and I got this result in RCT 2:
IMAGE REMOVED TO SAVE BANDWIDTH
I'm at a complete loss as to what to do, I don't even know if I'm making a mistake or if it's the editor's fault.
Edited by Turbo, 14 August 2003 - 08:14 AM.
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