Since I got a new system and there have been improvements in the game, I thought I'd try my hand at 3 again after more than 7 years of leaving it to one side.
Here is my first full-blown build as it is so far: Avalon

This park is roughly divided into three sections: Front, Middle, Back.
Up front we have the the "amusement" section where the biggest coasters and thrill rides, where the "noisey" ones are put.
The Middle section is still an amusement park, but has water rides, gentle rides and peaceful gardens and "civic" stuff like the City Library. It is much like Bushe Gardens experience. It is meant to be a cushion for all the noise generated by the front section, more quiet for all the folks who live and work in the back section.
The back section is the "urban" part dominated by three large resorts, but also with planned stores, hi-rise condos, office towers, theaters and night clubs, etc.
Like all my parks, Avalon is not just an amusement park, but a place where people live and work, it's a model for the WORLD and the coasters pay for ALL the city infrastructure, everything!
Here are some screens along the course of it's development and up to where I am today. (Only 5 days after I started...)
Here is a daylight pic of the first resort, The Majestic, I snapped into place from constructing in the Building Designer function in rct3...

I LOVE that building designer tool! I wish they would have had that in rct2 instead of the "Coaster Designer" you really didn't need, you can just make a special park for that and save the coasters as you build.
That pointed island is "Avalon Island".
Here is a shot of my patented (j/k) "Coaster Bay" layout, the most efficiant way a park can be set up, ten years of building has proven that out to me.
This is early in the park's development and depicted kind of plain here for academic purposes, but you will see how much more has been added...

Here is a stacked, hi-rise ATV track that I ended up putting a glass semi-roof over for lighting purposes. There are street lamps floating, tucked up underneath like a giant lamp...

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Here are a few shots of the resort and the pool, pretty much finished for their part, still bare next to them and I have two more large resorts to put in...
An early shot I might as well throw in...

The rest are more finished...



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Here is a lighted glass atrium that marks the beginning of the more mellow, "Bushe Gardens" section of the park...

Still needs mass work, but there's the basic structure.
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I am so glad they have "generic" stalls, the regular ones are fine for a kiddie carnival, but seriously clash with pretty much everything else!
Here I have put some in a lighted enclosure...

Notice also the lighted glass canopies I put down "Coaster Row", they have street lamps tucked underneath and flash almost like a neon sign and are beautiful in the game, you can see them layed out better in the first screen shot.
I really wish they had more signs and also more lighting, regular fixtures and the ability to select the color of the light emitted... Maybe they have it in CS somewhere.
So, that's basically where I'm at so far, there is a lot I didn't take screens of. There are 5 coasters, 9 thrill rides and about two-dozen stalls put in place so far, with the peeps shut out for now and it is March 3 on the park calender. Right now I'm putting in monorail stations, you can see one in the lower right corner of the last screen shot and a twin in that darker section across the park.


Hope you have enjoyed the park so far and I will keep you guys updated.
Thx
