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Ridemaker 2.0 Available


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#21 Rigger

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Posted 03 March 2004 - 10:02 AM

^ :ph34r: dagsmatt

I never said anything negative about Sash's Pos Editor :angry: ...I only commented on the way a few peeps were talking down to AE...It's a neat little add-on...and with Buggy's new Ridemaker version, it has a whole new purpose...because now that we can use our own bmps we will only need one pos location for the ride body and one for the peep location because our bitmaps can all be the same size...I downloaded Sash's pos editor...and I didn't notice it editing the pos file...just telling us where to change the pos to...and some rides have pos files with hundreds or thousands of locations...Buggy has great programming skillz...so I was just putting the idea of a an array loader, editor and saver out there...because a pos file is just a big array of x and y locations..

Sorry to get off topic...Buggy, really nice work...

#22 coolblue91

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Posted 03 March 2004 - 11:41 PM

Holy man! That is gonna be SOOOO cool! Y'know, that 8-bit and 24-bit thing, yeah, that's a REAL upgrade! And all those other features, YAY!!! THANK YOU! :woot:

Can't wait to try this baby out!

coolblue91 :woot:

#23 Buggy

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Posted 04 March 2004 - 02:59 PM

There is, actually, a bug in 2.0. I will have 2.1 available today that will fix the bug.

#24 Buggy

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Posted 04 March 2004 - 04:02 PM

Version 2.1 is now abvailable at http://www.interactivitiesink.com/rct2

It fixes a bug that was causing true black to appear as a very dark red which meant that all the rides had a big black box around them.

It also puts the number of riders into the string table, so if you set the ride to have 27 riders, it'll say "27 riders."

Edited to link to correct site.

Edited by Buggy, 05 March 2004 - 03:09 PM.


#25 Rctbigbuilder

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Posted 04 March 2004 - 07:51 PM

It fixes a bug that was causing true black to appear as a very dark red which meant that all the rides had a big black box around them.

That just about hits the nail on the head with the problem i was having. Thx downloading.

#26 coolblue91

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Posted 05 March 2004 - 04:16 AM

Version 2.1 is now abvailable at http://www.interactivitiesink.com

It fixes a bug that was causing true black to appear as a very dark red which meant that all the rides had a big black box around them.

It also puts the number of riders into the string table, so if you set the ride to have 27 riders, it'll say "27 riders."

Is it just me, or is that link not the right site? Whew! Good thing I had the right address recorded in my Favorites! :lol:

Well, good job on updating this ridemaker... I still haven't used it yet... :lol:

Oh yeah, the right link is here, just in case: Buggy's Site

coolblue91 :pax:

#27 Wolf Wisher

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Posted 05 March 2004 - 09:44 PM

I hope this thing fixed the problem I had with black and colored-faced peeps.

#28 Rctbigbuilder

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Posted 11 March 2004 - 08:35 PM

I need a little assistance
Where it says transparent color i want white. I tried FFFFFF but it made black transparent. Does it want the rbg (if so commas between #s?) the hue or what. What is the # for white?

#29 Buggy

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Posted 11 March 2004 - 09:33 PM

I need a little assistance
Where it says transparent color i want white. I tried FFFFFF but it made black transparent. Does it want the rbg (if so commas between #s?) the hue or what. What is the # for white?

What it wants is a little complex. It wants the palette number of the color. So what you have to do is find out what number [0-255] the ridemaker is converting your background color to and then use that number.

#30 Rctbigbuilder

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Posted 11 March 2004 - 11:44 PM

well if 0 is black then my guess is 255 is white.




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