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1st Annual Super Cell Contest (2006)


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#11 Todd Lee

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Posted 13 February 2006 - 04:43 PM

Very nice entry coastercrew! Although it helped disqualify your entry, I loved the idea of using the wild mine coaster for themeing! I've never seen it done before, but predict I will see it used again. :thumbs: Your coasters had excellent ingame ratings, and you were able to fill the whole map, nice job on that!

Todd B)

#12 Mama Bear

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Posted 13 February 2006 - 09:04 PM

Congratulations coastercrew! I'm downloading right now! The screenshots show some really good stuff and I'm very curious to see that "infamous" mine coaster!!

Mama Bear

#13 coastercrew

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Posted 19 February 2006 - 12:55 PM

Becky,

Thanks so much for running this contest and posting the results. I had so much fun building my park and trying to confuse those greedy peeps. In the end, I got confussed. :doh:

Todd, thanks for helping with the judging.

#14 RCTtom

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Posted 19 February 2006 - 07:04 PM

Although your park was disqualified coastercrew, I still think it is the best one out of all of the 2006 Super Cell Contest entries. Why? Well, because your entry has the best rollercoasters by far and you have managed to use the scenery the best and it does have an RCT1 feel. The only thing that has been puzzling me is how you can spend 184 game years on one park?. I mean, even spending 3 game years on one park is difficult and the most I've ever spent on one park was 16 game years I just want to know how you do it. Anyway, you did an amazing job on your entry coastercrew and I hope you make some more amazing parks in the near future!. Two thumbs up!. :thumbs: :thumbs:




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