Yeah, but in the RCT version, you don't really have the money available to make such adjustments to the station. Unless you use the Dragon trainer to hack some more cash into the game. Even then it's trial & error to figure out the exact height to slow the trains with enough momentum to allow the trains to slip into the station at a gentle speed.
I'm playing RCT original these days, and I'm not finding money to be an issue in most cases. Also, I guess I've practiced enough that I have a good feeling as to how high I need to go.
The only scenario I've had money troubles with this time around was Mothball Mountain.
Of course, some of that likely comes from me destroying all the pre-built rides in each scenario, which leaves me with plenty of cash.