Ridemaker 2.0 Available
Started by
Buggy
, Mar 02 2004 01:38 AM
51 replies to this topic
#41
Posted 31 March 2004 - 12:32 AM
37X28? when i said small i didnt mean that small. To give a rough estimate the ferris whell is 177 (around there) pixels tall. 37X28 is for your ride? just open a pic of your ride and look at it without any zoom. That is the size it will apper in the game.
One other thing when you say 37X28 do you mean pixels, cm, inchs, points, picas, or colums?
One other thing when you say 37X28 do you mean pixels, cm, inchs, points, picas, or colums?
#42
Posted 31 March 2004 - 12:51 AM
Pixels.
#43
Posted 04 April 2004 - 11:50 PM
I am encountering the same problem. I used to be able to create rides with this version, but now all I get are errors when I click Build.
#44
Posted 15 April 2004 - 02:45 PM
um...the excitement rating thing it dont work...
#45
Posted 01 May 2004 - 07:34 AM
With the Twister-file the ridemaker works perfect for me, but now I have another problem:
I plan to change the graphics of the "Hanging Monorail". Every time I click on "Build", the ridemaker seem to work perfect. I copied the new dat-file in the right folder of rct2, but than I couldn`t see the File in the scenario-editor.
I than tried to make the ride once again, only changing the dat-file-name and the in-game-name, so it has to be like the original ride, but the same problem. It doesn`t appear in the scenario-editor.
Has anyone an idea?
EDIT: Forget about it, the problem is solved, I`ve only been a fool. The monorail-File has a "hardcoded" in-game-name-prefix so I only had to scroll down...
I plan to change the graphics of the "Hanging Monorail". Every time I click on "Build", the ridemaker seem to work perfect. I copied the new dat-file in the right folder of rct2, but than I couldn`t see the File in the scenario-editor.
I than tried to make the ride once again, only changing the dat-file-name and the in-game-name, so it has to be like the original ride, but the same problem. It doesn`t appear in the scenario-editor.
Has anyone an idea?
EDIT: Forget about it, the problem is solved, I`ve only been a fool. The monorail-File has a "hardcoded" in-game-name-prefix so I only had to scroll down...
Edited by Lady Croft, 01 May 2004 - 07:40 AM.
#46
Posted 06 October 2004 - 04:26 PM
I gonna download it it looks really cool
#47
Posted 03 March 2006 - 09:11 PM
Yay! But can somebody tell me how to download this?
#49
Posted 26 August 2006 - 09:18 AM
Where are the tutorials for this?
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