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2nd Annual Super Cell Contest


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#31 Buckeye Becky

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Posted 05 May 2007 - 01:09 AM

Don't worry I know. By the way does the first cell's flat have to lead to previous?


NO, there is no previous really.

#32 **cjman**

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Posted 05 May 2007 - 11:51 AM

UH....OH...

I played around with problem I had earlier before asking about it here, and....well...

I kinda demolished the path that leads off the edge of the map, then rebuilt it, thinking for some reason that might work...Anyway, when I rebuilt the path, it's now just a path that is on the edge of the park, not a path that leads off the map. So peeps can't get off the map now. Ha ha! :mellow:

That won't dq me will it... :ermm:

#33 Buckeye Becky

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Posted 05 May 2007 - 01:42 PM

UH....OH...

I played around with problem I had earlier before asking about it here, and....well...

I kinda demolished the path that leads off the edge of the map, then rebuilt it, thinking for some reason that might work...Anyway, when I rebuilt the path, it's now just a path that is on the edge of the park, not a path that leads off the map. So peeps can't get off the map now. Ha ha! :mellow:

That won't dq me will it... :ermm:


:unsure: YES....because peeps won't be able to get into your park...and it sounds like you have peeps in your park now? You have to turn in the park closed and I will open it so that peeps will get in...

Go back and read the first post where all the rules are.

You are probably going to have to go in and fix the entrance and entry point again in the scenario editor.

#34 **cjman**

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Posted 05 May 2007 - 02:26 PM

I meant to edit that post, I fixed it. :thumbs:

What happened was, guests could easily get into the park and leave as well, but they couldn't get off the map. So eventually they all piled up in the path leading to the entrance. I fixed it by saving, converting it to a scenario, and then editing it in the SE. I only had to rebuild 1 flat ride and 2 stalls. :D


It was like this:


pppppp| Path comes to edge of map here.
pppppp|
pppppp|

ppppp | Path doesn't connect here, so guests can get onto the map but not off it.
ppppp |
ppppp |

#35 willmag

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Posted 05 May 2007 - 06:56 PM

Question...

Can I add a second entrance to the park, as long as the guests only access the first cell (area) from both entrances?

Will

#36 Buckeye Becky

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Posted 05 May 2007 - 07:05 PM

Question...

Can I add a second entrance to the park, as long as the guests only access the first cell (area) from both entrances?

Will


yes

On another note: Glad to hear you solved your never ending entrance problems cjman :D

#37 Titancoaster

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Posted 06 May 2007 - 04:58 AM

So far i've skimmed the park made a plan and have allready sprinkled down a layer for every cell in the park meaning no scenery yet. i'm kinda rushing so. i should really slow down.

#38 Louis!

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Posted 06 May 2007 - 07:39 AM

^Thats about where I'm at too. Plans, just no construction. Oh well I break up from school for summer in a week, so lots of time to be had then.

#39 Titancoaster

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Posted 06 May 2007 - 06:12 PM

^Thats about where I'm at too. Plans, just no construction. Oh well I break up from school for summer in a week, so lots of time to be had then.

I'm really just creating 4 different entries and then chossing among them all which one i will actually enter. I'm definately not entering the one i'm making right now cause 1, scenery layout is poor, roller coaster stats start at a 8:68 excitment rating. and 3, unorganized and barely follows the theme of the areas.

#40 **cjman**

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Posted 07 May 2007 - 02:41 AM

I've started on the first cell. Progress is coming along good, considering the pace I'm taking. :thumbs:

I already have plans for the first two cells, and rough ideas for the fourth.

Edited by **cjman**, 07 May 2007 - 02:41 AM.





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