RCT 2 Scenery Limits
Started by
Turbo
, Feb 29 2004 10:12 AM
34 replies to this topic
#21
Posted 28 October 2007 - 07:12 PM
I know, but I just had a question, nothing bad about reviving an old topic.
#22
Posted 28 October 2007 - 07:41 PM
RCT2 can hold more objects than RCT1...
#23
Posted 28 October 2007 - 07:44 PM
Well then you have answered my question.
#24
Posted 28 October 2007 - 09:47 PM
there is a list of all the CSS here somewhere on the forum where it says which files you need to change for the music.
I believe rct2 can hold more objects because the objects are coded slightly diffrent, but I never had the chance to take a real good look at LL so I don't really know how they did it there.
I believe rct2 can hold more objects because the objects are coded slightly diffrent, but I never had the chance to take a real good look at LL so I don't really know how they did it there.
#25
Posted 28 January 2008 - 04:34 AM
So what objects can we SAFELY take out without hurting the game?
The Elf
The Elf
#26
Posted 28 January 2008 - 12:38 PM
you can take out everything.
only you have to keep 1 object of every standaard theme into the game, else you cant load the savegame
only you have to keep 1 object of every standaard theme into the game, else you cant load the savegame
#27
Posted 29 January 2008 - 12:34 AM
To TheElf310: Welcome to the forums, !!
And in addition to the objects: to make sure the game (RCT2) keeps running properly: you indeed can take out every CUSTOM object out of the ObjData folder.But you have to leave the objects that came with the game.
In making a scenario, you have to leave at least one standard object in every of the 6 Themegroups that comes with the game.
To know which objects/themegroups come with the game (so which ones have to stay), I advise you to read this post that I made a short time ago.
Emergo
And in addition to the objects: to make sure the game (RCT2) keeps running properly: you indeed can take out every CUSTOM object out of the ObjData folder.But you have to leave the objects that came with the game.
In making a scenario, you have to leave at least one standard object in every of the 6 Themegroups that comes with the game.
To know which objects/themegroups come with the game (so which ones have to stay), I advise you to read this post that I made a short time ago.
Emergo
#28
Posted 09 January 2009 - 04:38 AM
I don't suppose this would also apply for the maximum number of rides/attractions you can build in a park?
#29
Posted 06 March 2009 - 09:00 PM
Ya can also swap scenery items and attactions
#30
Posted 07 March 2009 - 06:49 AM
There is a limit to those too, but it's different to scenery items.I don't suppose this would also apply for the maximum number of rides/attractions you can build in a park?
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