8cars v1.30
Started by
ja227
, Mar 07 2004 02:18 AM
112 replies to this topic
#11
Posted 07 March 2004 - 05:22 PM
Thanks so much John, this will be great!
One question - does it work on the UK version?
Xophe
One question - does it work on the UK version?
Xophe
#12
Posted 07 March 2004 - 05:36 PM
Thanks, this is awsome! thats a good question Xophe, I hope it does.
#13
Posted 07 March 2004 - 06:44 PM
Thanks RWAdams!
#14
Posted 07 March 2004 - 07:16 PM
^ Huh? The trainer was made by ja227...
Xophe
Xophe
#15
Posted 07 March 2004 - 07:18 PM
yeahhhhhhhhhhh...
more trainers!
Well done that man!
I found that not all features would work on the uk version last time around,
lets hope that is fixed
Doom :">
more trainers!
Well done that man!
I found that not all features would work on the uk version last time around,
lets hope that is fixed
Doom :">
Edited by salem doom, 07 March 2004 - 07:19 PM.
#16
Posted 08 March 2004 - 12:57 PM
RW told him about TRG. That's why he was thanking him.^ Huh? The trainer was made by ja227...
Xophe
Sprite = moving/portable 2d image = peeps, trash, vomit, and ride vehicles
Objects on the map (which everyone is referring to--track scenery, paths, etc) are stationary and have their own data structures. Either way, this does not remove the maximum amount of things you can put on your map.
I'm beginning to worry about these UK comments on 1.23, since I did nothing special between versions to fix the problems (the nature of which I am unaware)
#17
Posted 13 March 2004 - 03:38 PM
JA i got one ques, how does the track merging thing work?
#18
Posted 13 March 2004 - 06:12 PM
Check out the forums on his site.
And hey, the sprite limit... I don't get it, there's a limit to the number of images we can have on the map?
Sawyer really screwed us over with limits, didn't he?
And hey, the sprite limit... I don't get it, there's a limit to the number of images we can have on the map?
Sawyer really screwed us over with limits, didn't he?
#19
Posted 13 March 2004 - 06:15 PM
I can do track merging, or used to be able to do it, till I forgot.
I never really use hacks, I like to keep my parks in its original form , using only the games options to build my parks with. The thing I use is freeze weather, own land, no cash and sometimes close park.
I never really use hacks, I like to keep my parks in its original form , using only the games options to build my parks with. The thing I use is freeze weather, own land, no cash and sometimes close park.
#20
Posted 14 March 2004 - 12:57 AM
I'm having trouble using it to remove all peeps from the park. (there's only about 900 of 'em) When I click on that feature the trainer will not respond, and I can't alt tab back into the game. It's not time related, as in it takes time to do, because I left it run like that for over two hours while I went out.
It just stops working. Is it the trainer or is it my park?
It just stops working. Is it the trainer or is it my park?
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