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#1 KPWoCkAxX

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Posted 16 June 2007 - 06:10 PM

ok i downloaded one of the vacation parks and couldn't help but notice some of the rides didn't have tracks thhey were just cars driving on there own. and there was a hyper-twister track with lim cars on it how you do that?? may need a tut!

#2 Trainman 2000

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Posted 16 June 2007 - 06:56 PM

It's called... 8carsper trainer...

#3 Sambo

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Posted 16 June 2007 - 08:01 PM

Yup - and if you do a site search (upper right) for ride hack you will discover tutorials and info.

#4 Tornado6

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Posted 16 June 2007 - 09:23 PM

There's also this interesting, but not new thing called "hex editing".

#5 Trainman 2000

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Posted 17 June 2007 - 12:11 AM

But that's very advanced and difficult to use. Also, there's son of beast trainer...

#6 Wolfman

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Posted 17 June 2007 - 02:48 AM

You have to be careful when using trainers. It's worth while to do experements in parks you don't mind loosing or screwing over. Read as many tutorials as you can on the trainer's features that you are interested in. You'll make mistakes. EVERYONE does. It happens.

Trainers have a cirtain way to go about doing things. If you make a mistake, it could corrupt that particular game file. Sometimes, in many cases, there is no way to repair the damage a trainer can do. Especially if you're just starting out with a powerful trainer.

Trainers do not alter the game program on the disk. They only alter how the game functions. So there's no danger in corrupting the actual RCT program. Just the game file you happen to be running at the time.

It's best to experement, and learn the trainer's more complicated hacks, BEFORE you apply it to a park you've worked days on. Use a park that you have created and saved as a scenario, BEFORE hacking into it with a trainer. This will become your "Experemental Park". Never "save over" that park file, but rename it to include a number, (versions,) or something, so you never actually alter the original scenario file.

Believe me. Nothings worse than wasting a park you've worked long hours to create, by using a trainer feature you're not entirely familliar with. You could make mistakes that can effect the entire park. Not just the area you're working in. It's worth it when you get it right.

Good Luck!

Don't forget to save in "version #'s".

#7 Sambo

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Posted 18 June 2007 - 03:14 PM

Don't forget to save in "version #'s".





Most useful advice - EVAH! :D

#8 ClockworkMyr

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Posted 18 June 2007 - 04:31 PM

Would 8 Cars fall under the category of "Powerful?"

#9 Wolfman

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Posted 18 June 2007 - 04:54 PM

There are two camps on which trainer is best. Both have some decent abilities and features, and both can mess up a park if it's not operated correctly. If you're asking my personal opinion, yeah, 8 Cars would be powerful, because recently, I managed to screw over one of my better parks while using it. (my hair is just beginning to fill out now.)

Son of Beast has some decent features as well. But it too can be a bear to get to know and work with some of the more notworthy features. I use it also. But only because it has a few features that 8 cars doesn't. Most everyone uses both, but don't try to use them at the same time.

You'll have to get a bit of experience with both, to figure out which is better suited for your needs. Their not the same kind of trainer, so it's compairing apples to oranges. It depends on what you want. Apple sauce or orange juice? Both are good. Just get the most recent & up to date versions that you can. That's half the battle right there.

#10 Levis

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Posted 19 June 2007 - 08:39 AM

I'm really starting to get curiuos how can people screw up there whole park by using the 8cars trainer ?
I never had any problem which couldn't be solved and I think I can asume I used it the most out of everyone....




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