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Restrictions Vs. No Restrictions (version 2 Benches)


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#1 Steve Franks

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Posted 08 January 2008 - 11:25 PM

Greetings,

Before I close up these forthcoming benches and make them ready for uploading, I have a few questions.

What you prefer benches with some rectrictions or no restrictions whatever?

For instance:

1. Do you want tons of cash, or just a comfortable amount to get a decent start on a park, then relying on profits for future park expansion? Remember that the TRG trainer can pump up your operating capital at any time.

2. Since the themes of these benches are old parks with long lives, do you want all rides and stalls available; or hold back the newer, more modern rides requiring research to make them available as time goes on?

3. Would you rather have all the benches with just a single park entry fee, or restricted to paying on a per ride basis? I was raised during the era of pay per ride era not POP.

While there is value in just plunging into a restrictionless bench and create, IMHO, placing a few modest, real life restrictions to each bench adds some depth and challenge.

Your feedback and suggestions would be greatly appreciated.

#2 ride_exchanger

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Posted 09 January 2008 - 01:40 AM

I would go with a lower amount of starting cash, but along those same lines, I would also go for the pay-per-ride option, that way you can generate new cash faster. And researching the more modern ride types also seems right for this project.

#3 Steve Franks

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Posted 09 January 2008 - 07:18 AM

I would go with a lower amount of starting cash, but along those same lines, I would also go for the pay-per-ride option, that way you can generate new cash faster. And researching the more modern ride types also seems right for this project.


We are thinking along the same track, though I've not had the time yet to actually do a full playtest of the benches. I do want to insure enough starting capital to afford the featured coaster recreation for each given bench and laying out some flat rides, etc. My recreations with their stations and ancillary buildings get rather pricey compared to the default off-the-shelf RCT2 rides.




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