Visual Pathmaker now available
#71
Posted 21 August 2003 - 01:59 PM
Think it would be possible for a new forum to open?
Buggy's and Dr J's wonderful world of Ride, tools and fools
lol.. sorry, had to rhyme
but there would be enough topics I bet!
#72
Posted 21 August 2003 - 02:42 PM
The best size is 64x32. It should already be isometric, and tiled.whats the best size of the bitmap to import? everytime i import 1 it either stretches it or it looks bad. also does the bitmap need to be on a certain angle?
#73
Posted 21 August 2003 - 03:18 PM
well i'm trying to make a brick path but it just doesn't come out the way i want it.The best size is 64x32. It should already be isometric, and tiled.
#74
Posted 21 August 2003 - 03:53 PM
#75
Posted 21 August 2003 - 04:09 PM
#76
Posted 21 August 2003 - 09:33 PM
#77
Posted 22 August 2003 - 04:50 AM
the angle of the bricks are wrong.What is wrong with it? It tiles fine, seems isometric... What's the issue?
#78
Posted 22 August 2003 - 04:08 PM
Good thing I made a backup fileYes, there is a bug in the change support type. Unfortunately, when you tried to save, it wiped out your path.
Sigh.
#79
Posted 22 August 2003 - 05:39 PM
OK, you can use IsoRotate (do a google search on isorotate download) to make your graphics isometric.the angle of the bricks are wrong.
#80
Posted 22 August 2003 - 08:10 PM
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