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2nd Annual Super Cell Contest


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#51 nin

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Posted 15 May 2007 - 12:07 AM

Well, I guess theres alot of major competition but... Ill give it a try. Chance to show my style, show what I got, ya... Ill give it a shot.

#52 Trainman 2000

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Posted 15 May 2007 - 12:43 AM

LOL, you won it last year...
And of course, 2-unit walls for more space for other stuff...

#53 coastercrazy

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Posted 22 May 2007 - 10:09 PM

I don't think i'll enter this is one. Though i will check out the entries. :thumbs:

/CC

#54 **cjman**

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Posted 01 June 2007 - 07:09 PM

Ugh! There's only one quarter tile window in the entire obj selection! This is rough, it's making alot of buildings that take up quarter tile spaces seem really repetative... :wacko:

#55 Trainman 2000

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Posted 01 June 2007 - 07:19 PM

QUARTER tile buildings? That's... kinda small...

Edited by Trainman 2000, 01 June 2007 - 07:19 PM.


#56 **cjman**

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Posted 02 June 2007 - 03:50 AM

^I mean buildings that take up not only full tiles but also quarter tiles as well, meaning only quarter tile windows will fit on those parts.

#57 Louis!

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Posted 09 June 2007 - 06:37 AM

Corr...I haven't even started this. Stupid NE Prelims.

#58 Crossbow

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Posted 09 June 2007 - 07:57 PM

I dont know if im going to even try at this one.....
After all, my archy is pretty bad haha but i might try and see how it goes........



i do have a few ideas for what the cells could look like but im not that great at putting it on the game... i guess ill still try though, just for the heck of it

#59 gomp creature

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Posted 24 June 2007 - 04:52 AM

Hmm. I've never even entered a park building competition. Perhaps it's time? But it would just be for the hell of it, I've always thought of RCT primarily as a scenario game, not a design tool, and a lot of you guys are simply park design magicians.

I'll ponder it for a while. :)

#60 Emergo

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Posted 24 June 2007 - 07:49 PM

Hmm. I've never even entered a park building competition. Perhaps it's time? But it would just be for the hell of it, I've always thought of RCT primarily as a scenario game, not a design tool, and a lot of you guys are simply park design magicians.

I'll ponder it for a while. :)


Welcome gomp creature :D
Wishing you a good and cool time here....

Now, think about this one and maybe give it a try......for in this competition, the rules about the peeps are the first and most important thing (if you don't follow the peep-rules, you are simply disqualified, which was no exception in the last one ); and they are soooo complicated for most people that are just and only used to building "nice parks" (often they never ever built peep-friendly or really working parks), that it may be a great advantage if you have a lot of experience with scenarios....it's a real challenge.....
So study the rules and start building I would say....

Have fun :D

Emergo




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