
Springbank Park
#51
Posted 13 June 2007 - 04:45 AM
#53
Posted 20 June 2007 - 03:29 PM
#54
Posted 20 June 2007 - 04:55 PM
#55
Posted 20 June 2007 - 07:03 PM
#56
Posted 20 June 2007 - 09:43 PM
your buidings look pretty plain, try and use some textures to make them more interesting. Also your folige almost looks like you randomly placed trees wherever.
Edited by Spartan, 20 June 2007 - 09:44 PM.
#58
Posted 21 June 2007 - 04:04 AM
the first building has one major problem, you've only used the short (8 pixle) high wall, and it looks really bad, use the 1 unit high wall instead, it'll give you a much smoother flow texture wise. also, A giant blank wall creates a lot of weight, I certainly would hesitate before going under it. put in some windows to lighten it up.
#59
Guest_K0NG_*
Posted 21 June 2007 - 04:56 AM
I pretty much agree with LK here....
The second building IS looking better.......but, IMO...the colors detract from what you've actually built there.
Try to use all three color variances in your windows.....IE: blue frames, maybe black on the mullions (which are the dividers between the window panes) and.....I usually use gold for the background in the windows (it seems to 'lighten' them up a bit).
Something that I've learned with structures......have at least ONE space below your windows and at least ONE space above them.....to add decor....and also......that way they don't look so "cramped" together between the 'floor/ground' level and the rooves.
Also...IMO...the colors you've chosen would look GREAT together on a race car...not so much on a building.
As for the 8 pixel wall parts....a lot of benches ONLY have them....so, break up the monotony of the wall by adding some detail...however you want....just don't get lazy and stick with full size layers (IE: the Ivies and such)...experiment a little and I'm sure you'll find something that will break up the monotony of the walls and ALSO add some elegance to an otherwise (no offense) boring wall.
Just my two cents.
#60
Posted 21 June 2007 - 05:18 AM

/CC
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users