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8cars v1.30


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#41 rctfan1556

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Posted 08 April 2004 - 01:17 AM

So did read this right, there's no more sprite limit?

#42 iwillkillu999

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Posted 08 April 2004 - 01:24 AM

So did read this right, there's no more sprite limit?

Still a sprite limit just this tool will remove peeps, garbage, and stuff.

Would it be possible to have a staff page where you can pick your staff and slow them down or speed them up? I wanted a frozen security gaurd and fast moving handymen but i couldn't.

Edited by iwillkillu999, 08 April 2004 - 01:28 AM.


#43 Squiffy187

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Posted 05 May 2004 - 09:44 AM

I take it that 8 cars per trainer is better than son of the beast??

#44 Metropole

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Posted 05 May 2004 - 11:08 AM

I take it that 8 cars per trainer is better than son of the beast??

In my opinion....yes, much better.

Metro B)

#45 *rct2_lover*

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Posted 05 May 2004 - 02:29 PM

me too :D

#46 ja227

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Posted 05 May 2004 - 11:39 PM

Hey, I just finally got the hotkey system working (had to port most of the program to a DLL though). Now I'm thinking of functions that it would be convienient to call in-game. I've already hot-keyed open/close park, add/subtract 5,000 cash (add the speed it goes, you can get to 1,000,000 in a few seconds), 1-day and 1-month time warps, and add large tram.

I tried some of the moving object (sprite) functions like all-around guests and give guests cash, but the game freezes when doing them via hotkey (but not via alt+tab & menu). I think I'll leave them out.

Any hotkey requests?

I'm really wanting to do a uniform peep color function (MIB on TRG). That may be next on the agenda.

#47 DeDevil

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Posted 06 May 2004 - 12:55 AM

i think zero clearneces and restore clearneces should be a hot key

#48 TheKingofKanada

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Posted 06 May 2004 - 03:13 AM

yes zero clearance and restore clearances definitily but also mow grass and stuff.

#49 Sambo

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Posted 06 May 2004 - 03:53 AM

Mountain tool - Oh yeah...

#50 Hastin Zylstra

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Posted 06 May 2004 - 04:39 AM

Mountain tool - Oh yeah...

Agreed! :D




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