Something Happening Out In The Desert
#31
Posted 29 August 2008 - 10:51 PM
#32
Posted 29 August 2008 - 11:18 PM
Sambo whats your next RCT 3 park
Funny you should ask. I have a park I've been working on for quite some time - progress is slow. It's an island (IZLAND) in a large body of water with two methods to get to it - a monorail and a paddlewheel. There are 5 themed areas with a central linking fountain. A "hub" as it were. I'll be posting pictures once there are areas complete enough to take screens of. (of which to take screens - bad grammar alert)
Wow! That's an awesome park Sambo! How long did it take and its really weird because with that amount of detail the framerate was surprisingly good that's pretty strange. I'm guessing you need all the expansions since I might share it with a friend who doesn't have Wild but has Soaked so if you could clear that up that would be great! Hope to see another superb park from you!
It took just over three months. I had the thing all sketched out and ready to roll. Once I got started it was pretty continuous. I learned that having too many coasters too close together can mess up a framerate. If there is not too much in the view to draw, the framerate doesn't cripple you. This park proved the concept.
It does use both expansions and custom scenery. It also has custom signs and music.
Another superb park? I don't know. The one I'm on now is proving to be difficult, and since I didn't think I could pull the concept off - I didn't keep track of the custom scenery, so now it's not likely to be a download. I will post pictures eventually though.
Did you see Sigma Crater? (pix)
#33
Posted 30 August 2008 - 12:01 AM
There was alot of detail so you did a great job! No surprise it would take a while to finish a park like that, the coaster rides are amazing with CoasterCam by the way, and no I didn't see "Sigma Crater" I wasn't around back then and I'm going to download it now and it does look like a winner can't believe I never bumped into it before. Good job nevertheless and can't wait for the next one.It took just over three months. I had the thing all sketched out and ready to roll. Once I got started it was pretty continuous. I learned that having too many coasters too close together can mess up a framerate. If there is not too much in the view to draw, the framerate doesn't cripple you. This park proved the concept.
It does use both expansions and custom scenery. It also has custom signs and music.
Another superb park? I don't know. The one I'm on now is proving to be difficult, and since I didn't think I could pull the concept off - I didn't keep track of the custom scenery, so now it's not likely to be a download. I will post pictures eventually though.
Did you see Sigma Crater? (pix)
#34
Posted 04 September 2008 - 04:38 PM
BTW, are you going to post a pic of your new park? I'd really like to see some of it.
/CC
#35
Posted 04 September 2008 - 08:24 PM
you pretty good at making backstories.
but what an awsome park you got there.
Edited by Loserface300, 04 September 2008 - 08:25 PM.
#36
Posted 05 September 2008 - 12:04 AM
OK - http://forums.rctspa...showtopic=25431I remember this park! I also remember Sigma Crater as i was a judge....
BTW, are you going to post a pic of your new park? I'd really like to see some of it.
/CC
#37
Posted 06 September 2008 - 12:58 AM
#38
Posted 08 September 2008 - 11:44 PM
#39
Posted 09 September 2008 - 06:17 AM
#40
Posted 20 September 2008 - 05:56 AM
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