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Mineral Basin


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#21 Mama Bear

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Posted 05 December 2008 - 03:36 PM

Wow Todd! The mine area on Insular Insomnia already was one of my favorites but here you are taking it to the next level!
Great use of 1/4 tiles and very good admosphere over all. I like your use of foliage. I would only suggest to add some to the area in the first screen. I see why you didn't, but I think just a few might just break all the gray and brown and make it even more interesting.
I only just noticed RCT Modified, being away for so long, and I'm really impressed with what you obviously can do with it......
Great work!
Keep it going!

Mama Bear

PS. I'd better start building again to improve myself or you might not want to work with me anymore in the future, LOL!

#22 RCTNW

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Posted 05 December 2008 - 05:15 PM

Great work Todd! As others have stated, I too feel this is some of your better work. Shows some real refinement that you don't see often. The only think I would add is some additional path elements (benches and lamps) to realy complete the look.

Again, great stuff and I look forward to seeing more!

James - rctnw

#23 Eh!Steve!

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Posted 10 December 2008 - 12:39 AM

Yeah, how you get down to the very little details can make even a simple food bar look VPark worthy. To me, the roof is the best part: it's very fitting with the rest of the theme, it does not look dull, and it's something I could expect to see in real life. Keep it up.

#24 Todd Lee

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Posted 12 December 2008 - 01:58 PM

Luketh, I'm glad you like it!

Mama, I really liked building the mine ride in II, I think I'll make a mine ride my trade mark. Placing one in each of my projects from here on out. I've really been focusing on my landscaping and foliage in this project. Hopefully I'm doing a good job. When I get further along, I'll give you another peek at what I'm doing. ;) I'm lovin' rct modified so far.!

RCTNW, as you and I discussed, I've made it difficult in this area to add benches and lamps... I found a bit of a solution that would make it work, but it looked bad... too many glitches. So, there will be a downside to this area, no place to sit down. :(

Steve, I too really like the roof on the food bar. It's a bit different from the other roofs in the area, but it should help this area flow into the next.

Thanks for the comments everybody. I take all suggestions into consideration, so don't hesitate to voice your opinion.

#25 Todd Lee

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Posted 15 December 2008 - 05:50 AM

Posted Image

#26 Wolfman

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Posted 15 December 2008 - 08:25 AM

WHOA! That's sweet!

#27 Luketh

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Posted 16 December 2008 - 01:15 AM

OMIGAWD! That's NICE! Man what a coaster! I really want to ride that one, VERY nice!

As Lee Corso would say... YO!

#28 rct_noob

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Posted 16 December 2008 - 01:35 AM

Very nice work on the foliage and the landscape!

#29 RNRMontuX

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Posted 16 December 2008 - 05:54 AM

Very nice. Love the theming and landscaping.

#30 dcornel

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Posted 16 December 2008 - 04:50 PM

This park looks fantastic! I'm a huge fan of parks that use themes in both landscaping and object choice. You can really see how much thought went into it, and I'm really looking forward to more. You might have to re-do your signature when this one is done. VP anyone?

P.S. What is RCTModifier and where do you get it. I have 8cars, but do not like sinking the entranceways/signs. I am always building over them with zero clearence, but I would love to get rid of them while keeping my park peep friendly. Can you tell me where I can get it, and maybe a tutorial? I would be grateful.

Keep posting pleeeaassee!




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