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Visual Pathmaker now available


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#111 iglooiceman76

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Posted 24 March 2005 - 11:00 PM

how do download it

#112 Mama Bear

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Posted 25 March 2005 - 10:31 AM

In the first post of this topic HERE you'll find a description and the download link.

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#113 aquateen1331

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Posted 19 July 2007 - 01:51 AM

I dont know how to use it.

#114 Mama Bear

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Posted 20 July 2007 - 09:27 AM

Welcome to the forums, aquateen1331!

MidwestboyinLa did a tutorial for pathmaking over at the RCTMart. You can find it HERE.
Hope that helps.

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#115 Tornado6

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Posted 20 July 2007 - 01:42 PM

I have it and IT IS Cool.

#116 Rigil

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Posted 04 August 2010 - 02:28 PM

Does anyone tried to create the missing RCT1 paths using this ?

#117 Rigil

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Posted 10 August 2010 - 03:10 PM

Ok. I've created a few one but I'm unable to use them in RCT1 scenarios revival that I've downloaded here.
Somebody knows how to make these path to appear in game ?
(instead of new scenarios only)

#118 Sambo

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Posted 10 August 2010 - 10:38 PM

Ok. I've created a few one but I'm unable to use them in RCT1 scenarios revival that I've downloaded here.
Somebody knows how to make these path to appear in game ?
(instead of new scenarios only)


I believe you would use something like ParkDAT that allows you to add new items to an existing scenario or park.

#119 Havingfun

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Posted 11 August 2010 - 12:46 AM

Does anyone tried to create the missing RCT1 paths using this ?



Ok. I've created a few one but I'm unable to use them in RCT1 scenarios revival that I've downloaded here.
Somebody knows how to make these path to appear in game ?
(instead of new scenarios only)


This is for making RCT 2 paths. I don`t think you can add custom stuff to Rct 1.

Sambo is correct for adding them to a RCT 2 parks. Scenario`s would use the Dimport.

Edited by Havingfun, 11 August 2010 - 12:48 AM.


#120 Superjustinbros

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Posted 08 September 2014 - 03:42 AM

I know this topic is as old as dirt but would anyone be able to port the paths form Roller Coaster Tycoon 4 so they could be used in RCT2?






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