^Very good research Coastercrew!!!
Thanks a lot for sharing it.
I have not really done research on this yet, but it confirms exactly what I thought
about it. (hope you did not have to completely rebuild your coasters)
^ yeah, that is true!! And be carefull: when you seem to have a layout that works, the changing of just one pathtile , or adding one shop, can change the whole behaviour!
^ Wishing your dream comes true.......
Thanks for your help, too. You inspired me to keep digging.

I bulldozed four cells into two, so now I have 7. Lucky number 7.

LL, ST, GR remained the same. Can't change a good thing ya know.

PA (cell 1) I rebuilt changing the coaster type, but kept the structure/scenery. The three others, I redesigned from scratch, but two of them I also kept the buildings. It doesn't look quite as good as the 9 cell park, but all in all, it's shaping up to be a competitive entry.
The park entrance into cell 1 is off center and takes away from the attractiveness, but I couldn't seem to change it without losing my coasters and peeps were getting stuck standing at the new entrance. I tried changing the land ownership of the tile in front of the entrance, but with no success. The only thing I could do using a trainer was change ownership of the park boarder, but this was unacceptable.
My holiday park had the same problem, so if you know how to remedy this without me having to re-build some of my coasters, then please let me know.
Edited by coastercrew, 29 November 2005 - 05:45 AM.