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Ride Exchange v2.x Bug Status


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#91 rcthelp

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Posted 20 September 2007 - 11:22 PM

This is a topic about bugs and not about site policy, please post your concerns about limits on downloads in the Site Discussion forum.

#92 Wildman

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Posted 21 September 2007 - 12:20 AM

I did and it was moved down here.

#93 riven3d

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Posted 21 September 2007 - 12:24 AM

you posted in the reunion topic not in site discussion

#94 Wildman

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Posted 06 October 2007 - 02:16 PM

Can you add a page counter so that when people are trying to download the tracks at page 100 that they don't have to scroll down and go through each page over and over again? They can go directly to page 100 and begin from there.

#95 ClockworkMyr

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Posted 29 January 2008 - 10:05 PM

Is the custom rides bug still being fixed? I tried to upload a Giga Looper coaster, and it didn't work, so I'm assuming it hasn't been fixed.

i had a problem, i uploaded a ridei had a problem, i uploaded a ride, it's called 'death coaster' and you can see its stats, 0.1 intensity??? 11.5 excite? it had 655.52 excite, and 50 intensity (guess i made a record breaker...) and 601 mph...

you can see the stats here in this screenshot:

Posted Image

Dang.

Edited by ClockworkMyr, 29 January 2008 - 10:07 PM.


#96 rcthelp

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Posted 27 February 2008 - 04:37 PM

Is the custom rides bug still being fixed? I tried to upload a Giga Looper coaster, and it didn't work, so I'm assuming it hasn't been fixed.


A long time ago, I asked inventors of custom rides to tell me their names, and their RCT2 'ride type' number. I need these to be able to allow them to be uploaded.

I did not get ANY answers. :(

So custom rides are still not supported.

PS. Not sure why you are quoting that previous post. It's not relevant to this discussion.

#97 ClockworkMyr

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Posted 01 March 2008 - 05:24 AM

I was just commenting on the stats, I have a slight habit of going off topic.

#98 rcthelp

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Posted 02 March 2008 - 08:48 PM

OK there is nothing that can be done about the stats. When the stats displayed by the game are extremely high +ve or extremel low -ve, they are not stored in the track files correctly, The Ridex does not know whether they are extremely high or low, so it had to use the values it finds in the file.

#99 shadewolf57

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Posted 16 March 2008 - 08:27 PM

i have a question and its not about a bug or anything but why do we have to wait an hour to download some tracks

#100 Sambo

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Posted 16 March 2008 - 09:18 PM

i have a question and its not about a bug or anything but why do we have to wait an hour to download some tracks

Your question was answered in the second post in this thread...

http://forums.rctspa...m...st&p=131015


Another way to look at it is that we reward contributors over leeches.




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